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Bending a solid body

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zyxcba

Mechanical
Joined
Aug 12, 2013
Messages
4
Location
US
I have a solid body that I'd like to bend or wrap around a cylinder in NX 7.5. I tried to use Global Shaping but the shape is projected in one direction rather than wrapped - I attached a simple part to illustrate. Is there a way to bend this solid so that the profile normal to the cylinder isn't distorted?
 
the global shaping by curve result in nx8.5 looks better, btw. imho should be handled in global deformation
 
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