Hi all,
Was looking for a good reference on how to parameterize range-of-motion constraints for different joints in the human body. I am mostly coming at this from a computer animation point of view, so I am mostly ignorant to biomech literature. So, I have seen a fair bit of writing about...
Hi folks,
I am not really a biomech eng, but am an animation researcher who is looking to build a model of the human spine (and surrounding tissue as necessary). Really, I have position and orientation information for the pelvis, cranium, and two humerus bones (and the position of their...