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  • Users: QuasiMoto
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  1. QuasiMoto

    Manipulation in scenes?

    Would like to know the proper method for manipulating components within the context of a scene... When you are in the scene mode, it seems that all of the manipulation type tools are greyed out, leaving only the "explode" icons. Have been using the compass to roughly compose scenes showing...
  2. QuasiMoto

    Attributes in text leader?

    Is there a simple way to display an attribute in the text leader box, such as "Part Name" etc? Thanks
  3. QuasiMoto

    Hole creation?

    Having some minor brain fade trying to setup tapped holes. Can't seem to locate a "thru" or "up to plane" type of option for the thread depth. In the meantime, I have been setting the thread depth to equal the part thickness when the hole is to be tapped through. A bit kludgy and does not...
  4. QuasiMoto

    Hole Dimensioning?

    Sorry for all the noob questions, trying to get up to speed on the fly.... ;/ Couldn't quickly find the correct tool to dimension holes, and had to resort to putting text leaders on them...ergh! Looking for the proper tool/command to annotate holes using the the size, pitch, depth parameters...
  5. QuasiMoto

    Rotate - what controls the center point?

    What controls the center point when you "rotate" a model? Is there a way to choose the point when rotating? Thanks

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