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  1. jfieldstone

    Shape function gradients with 3D boudary elements

    Hello all, I am developing a 3D boundary element program where I have only surface elements (4-node quads and 3-node tris), but that are oriented in 3D space. Likewise, I want to compute x,y,z gradients on each of these faces. I have a nodal solution (phi), and I want to compute dphi/dx...

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