Viewport Rotation
Viewport Rotation
(OP)
hi,
I'm running 2002, and I have a problem when I rotate my viewports in paper space.
If I'm in a layout, and I rotate a viewport say, 90 degrees, if I later take the same viewport and try to return it to normal by rotating it negative 90 degrees, it instead goes 180 degrees. If I then rotate same viewport 45 degrees, it works as expected, but if I rotate it another 45 degrees, instead it rotates 180 relative to the last move.
any subsequent newly created viewport also come in at this rotation, locked into the same problem. very frustrating...
any insight into what's happening?
I apprectiate any help
sundemeon
I'm running 2002, and I have a problem when I rotate my viewports in paper space.
If I'm in a layout, and I rotate a viewport say, 90 degrees, if I later take the same viewport and try to return it to normal by rotating it negative 90 degrees, it instead goes 180 degrees. If I then rotate same viewport 45 degrees, it works as expected, but if I rotate it another 45 degrees, instead it rotates 180 relative to the last move.
any subsequent newly created viewport also come in at this rotation, locked into the same problem. very frustrating...
any insight into what's happening?
I apprectiate any help
sundemeon





RE: Viewport Rotation
on further experimentation, I'm able to rotate views as I need by specifying points in the viewport. I guess the problem only occurs when I use the command line.
sundemon
RE: Viewport Rotation
You are using the command like "UCS X 45" to rotate about the x-axis 45 degrees? Check your units to make sure you are in degrees!! DDUNITS
RE: Viewport Rotation
how do You work? - "mvsetup"?- -> the degrees are relative to the wcs (o°), not to the current ucs.
Lothar
RE: Viewport Rotation
IFRS, thanks also, can't know enough system variables, that info will be helpful.
thanks for the replys.
sundemon