Surfacing question for all surfacing gurus
Surfacing question for all surfacing gurus
(OP)
I know this is a stupid question, and I think I already know the answer. I am researching a situation concerning surface copying. What I am trying to do is to copy surfaces from a part and omitting all surface transition lines. I'm sure that there is no way do do this, but I want to verify this.
To clerify...if you have a block and you place rounds on it and at every transition in the round you get a tangency or transition line. I am looking to get rid of those lines to make a totally smooth surface.
Thanks in advance for any information provided.
Ashgaff
To clerify...if you have a block and you place rounds on it and at every transition in the round you get a tangency or transition line. I am looking to get rid of those lines to make a totally smooth surface.
Thanks in advance for any information provided.
Ashgaff





RE: Surfacing question for all surfacing gurus
In a drawing - Views, Disp Mode, View Disp, No Disp Tan; or Views, Disp Mode, Edge Disp, Erase Line.
In a Model - Environment (earth icon), Tangent Edges, No Display.
If you want to remove these edges regardless of the display settings, you have to redefine the surface so that it has continuous curvature - generally not a simple task.
Andy
RE: Surfacing question for all surfacing gurus
- Create approx. composite curves of the outer bounding edges (splines, essentially).
- Use these curves to create an an advanced bounded surface. This surface will be curvature continuous.
-Mark