oh to vary a pattern
oh to vary a pattern
(OP)
What I would like to know is can you vary the distance between an object that you have patterned ?
what I mean , for example , is 4 brackets ,all in a straight line but with varing distances between them.
Can i pattern them in one pattern or do I have to either insert 3 paterns to get the distances i want or drag in the 4 objects and just mate them in place?
THis idea came to me on friday for i had to do 3 verticle patterns to put the brackets in the right place , then do a circular pattern to put them on the other side , then pattern those pattern across to another verticle arm!!
I know of a couple of other ways i could do it but was wondering if this sort of variation is availiable in SW?
BTW this is my first thread so go easy on the boy!!
what I mean , for example , is 4 brackets ,all in a straight line but with varing distances between them.
Can i pattern them in one pattern or do I have to either insert 3 paterns to get the distances i want or drag in the 4 objects and just mate them in place?
THis idea came to me on friday for i had to do 3 verticle patterns to put the brackets in the right place , then do a circular pattern to put them on the other side , then pattern those pattern across to another verticle arm!!
I know of a couple of other ways i could do it but was wondering if this sort of variation is availiable in SW?
BTW this is my first thread so go easy on the boy!!






RE: oh to vary a pattern
Basically, a sketch driven will repeat a pattern over a group of point entities in a 2D or 3D sketch. The pattern copies only on point entities, not on segment endpoints. This is important, because it allows you to use construction geometry in your driving sketch. Also, a sketch driven pattern allows you to relate the pattern to surrounding geometry with sketch constraints and not just dimensions.
Another useful feature about sketch-driven patterns is the ability to use the same sketch multiple times for a pattern.
RE: oh to vary a pattern
-Tick
RE: oh to vary a pattern
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Scott Baugh, CSWP
3DVision Technologies
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http://www.scottjbaugh.com
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RE: oh to vary a pattern
any advice on using sketch driven patterns?
what r the pros and cons?
RE: oh to vary a pattern
One of the options with sketch driven patterns is to specify the reference point (one of the driving sketch points). I recommend doing this, versus the default use centroid, which can produce unexpected results.
RE: oh to vary a pattern
1.) Sketch points can be related to any other geometry with dimensions or constraints. This can come in quite handy when you're trying to copy one set of features based on another feature's position.
2.) The sketch points can be patterned within the sketch, so you still have many of the abilities of rectangular and circular patterns.
RE: oh to vary a pattern
3/4 of all the Spam produced goes to Hawaii - shame that's not true of SPAM also.......