Help creating edges on a swept body or curved mesh
Help creating edges on a swept body or curved mesh
(OP)
Hello,
I have a swept body that I would like to apply chamfers to as well as eventually dimension off of. The original path was that of an oval, hence the sweep. It's because of this sweep, I assume, that not all lines are considered "edges." In the attached image, the pink line is what I need to be considered an edge and the orange outline is the cross-section that I would like to chamfer around. I also need to be able to snap to these edges when it comes time to create the drawing. I've had similar problems with a curved mesh of an oval-shaped dome. I am using NX 8.5
Any help is much appreciated, thanks!
I have a swept body that I would like to apply chamfers to as well as eventually dimension off of. The original path was that of an oval, hence the sweep. It's because of this sweep, I assume, that not all lines are considered "edges." In the attached image, the pink line is what I need to be considered an edge and the orange outline is the cross-section that I would like to chamfer around. I also need to be able to snap to these edges when it comes time to create the drawing. I've had similar problems with a curved mesh of an oval-shaped dome. I am using NX 8.5
Any help is much appreciated, thanks!





RE: Help creating edges on a swept body or curved mesh
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RE: Help creating edges on a swept body or curved mesh
Wow that was simple, I don't know how I missed that one :/
I swear I looked through all the swept feature settings for that haha.
Well anyways, thanks a ton!