How about changing a conventionally modeled part to a subdivision body component????
How about changing a conventionally modeled part to a subdivision body component????
(OP)
Is there a way to change a modeled part or a component to get imported to a realize shape environment with all those cages and editable bodies???





RE: How about changing a conventionally modeled part to a subdivision body component????
Might work or not, definitely not a supported workflow by any means..