RISA 3D - No Compressive Capacity
RISA 3D - No Compressive Capacity
(OP)
Hi,
I am trying to run and design a steel model in RISA 3D. My reactions are correct in the model. However, when I try to design for the members, my unity check is 9.999. I realized that this is due to my fiPnc is essentially zero, making my unity check approach infinity. I have checked all my members, and none are set as tension-only. My section properties also seem to be correct. Anyone have any other ideas about what is causing this?
Thanks.
I am trying to run and design a steel model in RISA 3D. My reactions are correct in the model. However, when I try to design for the members, my unity check is 9.999. I realized that this is due to my fiPnc is essentially zero, making my unity check approach infinity. I have checked all my members, and none are set as tension-only. My section properties also seem to be correct. Anyone have any other ideas about what is causing this?
Thanks.





RE: RISA 3D - No Compressive Capacity
RE: RISA 3D - No Compressive Capacity
RE: RISA 3D - No Compressive Capacity
If you post your model someone can probably take a look.
RE: RISA 3D - No Compressive Capacity
Also, knowing the version of the program could help as well. This can be determined by going to help - About RISA-3D from the Main Menu toolbar. I recall some years ago one version of the program would always report very large axial code checks for a certain type of member. I'd have to go back through the release notes to get the details about what was happening and why....knowing what version you are running would help narrow it down.
RE: RISA 3D - No Compressive Capacity
RE: RISA 3D - No Compressive Capacity
RE: RISA 3D - No Compressive Capacity
RE: RISA 3D - No Compressive Capacity
Reviewing the release notes around that release, I've seen some similar items related to foreign codes or other shape types. But, I don't see anything for wide flange or channels done to the AISC codes. So, nothing that would apply to your model.
That was right around the time we added "Ltorque" to the program. So, you might try playing with the Ltorque value to see if that changes things at all. Also, you might try playing with the Tools - Preferences / Application Settings. On the solution tab of this dialog there are check boxes that allow KL/r>200 and which allow code checks if you don't include PDelta analysis.
Note:
When I run this in the current version (RISA-3D v14.0.1), I get normal looking code checks ranging between 0.150 and 1.26. With normal looking Phi*Pn capacities. The same as what I get when I run it in 11.0.2.
RE: RISA 3D - No Compressive Capacity
RE: RISA 3D - No Compressive Capacity
RE: RISA 3D - No Compressive Capacity
1) After shutting down the program, go to the directory where RISA-3D is loaded and move all the files with the extension *.DEF into a backup directory. These are the default settings for when a new file gets created, when a new window is opened and such. If these settings get corrupted, they can corrupt the entire memory state of the program. Which can lead to odd behavior (like not being able to rotate members). It doesn't often affect code checks, but when it does, the effects would be usually garbage results. Like values that are not numbers and such. It is possible that certain aspects of the program could interpret garbage results as a 9.99 code check.
2) Same basic concept as above, but with a file called repnames.fil. This is a database that stores user defined reports and such. At some point in the past (I thought this was before 11.0, but who knows) there was a bug that could cause this database to be corrupted. Either delete it or move it to a backup directory.
After doing those two things above you should try to re-run the file to see if you get better behavior.
If all else fails, try running it on a different computer. Or, try uninstalling and reinstalling into a new directory. The reason why I say a new directory is because the uninstall will not wipe out a lot of the databases that may be used by other RISA programs.