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Flip Side to Cut

Flip Side to Cut

Flip Side to Cut

(OP)
This is actually a two-part topic, so let me start with a little history so you know where I'm coming from.

My company recently purchased SWX and one of my job duties has been to develop standards for the new software (we're making that big transition from 2D to 3D).

I am a design engineer and have devised several ways of doing the same thing, as we all know is possible in SWX.  What I am focusing on now is what is the best modeling practice to aid our manufacturing engineer who is running CAMWorks in addition to SWX 2000 (SP10).

We have an old old system that we manually input Bill-of-Material information.  Although I disagree with some of the BOM management, I'm not trying to revolutionize the company, just get up to speed with SWX.  The old system has part numbers in it starting from top level: final product, rough cut, sawed blank, raw material.  I have been trying to embed most of the information into SWX to be able to utilize its BOM capabilities, however limited.  I create a part that is the sawed blank, insert it as the base part in a new part to create the rough cut, then insert the rough cut into a new part as a base part to create the final product.

Here's the first topic.
Since I start with the oversized blank stock, I use cut-extrude more than boss-extrude.  For one particular feature, I use the Flip Side to Cut command.  This works fine for SWX, but the manufacturing engineer cannot suppress any features (to seperate mill and lathe work).  All features following the "Flip Side to Cut" feature has an error and only the Flip Side to Cut feature appears on the screen.  All the upper level features disappear, but do not have errors.  Has anyone else come across this?

Here's the second topic.
What are some other standards that you recommend?  Since there is a topic already listed in this forum for that (SWX Standards and Best modeling practices? last dated 9/27/00), please submit standards to that.

RE: Flip Side to Cut

Without seeing the part, it almost sounds like you are creating a part with a disjointed body.  That is the only time I have seen upper level features disappear.  You also seem to be doing allot of work for the manufacturing engineer by using cuts instead of extrudes.  When you get into top-down design this method, at least for me, is very tedious and time consuming.

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