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how can i convert 3D spline to (x,y,z) points controlling in number of point

how can i convert 3D spline to (x,y,z) points controlling in number of point

how can i convert 3D spline to (x,y,z) points controlling in number of point

(OP)
how can i convert 3D spline to (x,y,z) points controlling in number of points (i.e. i need 100 points for my spline) ?!!!

RE: how can i convert 3D spline to (x,y,z) points controlling in number of point

I'm not quite sure that I understand the question, but it sounds like you want to create a number of points on a given spline. If so, this can be done with the "point set" command.

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