how can i convert 3D spline to (x,y,z) points controlling in number of point
how can i convert 3D spline to (x,y,z) points controlling in number of point
(OP)
how can i convert 3D spline to (x,y,z) points controlling in number of points (i.e. i need 100 points for my spline) ?!!!





RE: how can i convert 3D spline to (x,y,z) points controlling in number of point
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