Rigid bodies intersecting
Rigid bodies intersecting
(OP)
I have a number of rigid bodies impacting onto a deformable body.
I'm using Explicit & general contact. I used the rigid body constraint to define the rigid bodies.
The contact with the deformable body looks fine but the rigid bodies just seem to pass through each other. How do I stop that?
NOTE: due to the number of rigid parts defining contact pairs is not an option.
I'm using Explicit & general contact. I used the rigid body constraint to define the rigid bodies.
The contact with the deformable body looks fine but the rigid bodies just seem to pass through each other. How do I stop that?
NOTE: due to the number of rigid parts defining contact pairs is not an option.





RE: Rigid bodies intersecting
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RE: Rigid bodies intersecting
RE: Rigid bodies intersecting
The parts are rigid shells R3D3.
I thought that you could do DEM like modelling in Abaqus, is this not the case if rigid-rigid contact is missing?
RE: Rigid bodies intersecting
RE: Rigid bodies intersecting