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Connecting NXopen DLL to part navigator

Connecting NXopen DLL to part navigator

Connecting NXopen DLL to part navigator

(OP)
I've seen some applications where the dll is linked to a feature in the part navigator tree. I am looking for some guidance regarding creating an application where a block styler or a winForms ui is dynamically connected to a feature. So when the user double clicks the feature in the graphics window or the feature in the part navigator ug opens the dialog.

RE: Connecting NXopen DLL to part navigator

The things you've seen were probably implemented as UDOs (User Defined Objects). With these, you can write the code that gets invoked whenever the user tries to edit the object. So, specifically, your code will get executed when the user double-clicks on the object in the Part Navigator.

RE: Connecting NXopen DLL to part navigator

(OP)
The demo I've seen and how can't seem to find it was a block attached to a dll. It was on the ug gtac web site. I do t recall if it was a udo. I think it was just a regular block.

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