UV Mapping for renderings
UV Mapping for renderings
(OP)
I would like to dabble with some UV mapping for placement of labels on 3d renderings. I did some tutorials on blender and I am not sure my brain can handle learning another software right now.
Does nx handle any UV mapping for rending softwares?
Does nx handle any UV mapping for rending softwares?
nx 9





RE: UV Mapping for renderings
Yes, NX does handle UV mapping of textures / images , but NX isn't a rendering specialist so you might find things to be missing.
There is no option of unwrap/wrap for example.
Regards,
Tomas
RE: UV Mapping for renderings
Hell...the only way I could get the part into blender was via stl and then you are clicking a bunch of triangles. I tried to unwrap a simple exported stl and immediately grabbed the scotch whisky.
nx 9
RE: UV Mapping for renderings
Regards,
Tomas
RE: UV Mapping for renderings
Blender seems to only take stls from CAD unless I am missing something. When you do that there are triangles all over the place.
This is just a fun project so nothing serious, but I'd love to be able to learn.
nx 9
RE: UV Mapping for renderings
You have to use a wrapping method which is suitable for the faces/shape you intend to wrap the image onto.
In some cases this is simple , such as wrapping an image onto a cylinder, in some cases it's more or less impossible to wrap since there is no matching wrap method. Example human face.
If you can use the Decal feature, it helps . The interaction is far simpler compared to setting up a "material".
Regards,
Tomas