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Editing Material and applying an Image as the Texture

Editing Material and applying an Image as the Texture

Editing Material and applying an Image as the Texture

(OP)
Hey guys, I'm trying to replace the texture of B&W Tiling material with an Image using a Cubical Mapping. This will allow me to trace a drawing and thereby create a 3D model of it.
My problem is that I can't flip the Image within the texture. I've boxed the properties I'm referring to in the image below. As you can see, the Flip U and V are greyed out and I'm not sure why.
Any help would be greatly appreciated, thanks.

RE: Editing Material and applying an Image as the Texture

Thanks for your response, Iscariot (I gave it a star). I watched the video and learnt a neat trick from it.

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