Transfering Assembly Datums/Axes/Features To Part
Transfering Assembly Datums/Axes/Features To Part
(OP)
I sometimes am basing the placement of a feature in part "A" dependent on how things are coming together in assembly "ABC" which consists of Parts "A", "B" and "C".
If i create say a axis or hole in assembly "ABC", how can i transfer or reassign that feature to part "A"? You can imagine that i can see right where i may want to place a new hole when I am looking at my assembly "ABC", but I need the hole to exist on part "A", not in the assembly. If its not possible to create the feature that way (hole for example), I could also live with creating an axis that would similarly be transferred to part A so that i could reference that in the part to create said hole.
Thanks for any suggestions you can offer and please let me know if that isnt clear.
Drew
If i create say a axis or hole in assembly "ABC", how can i transfer or reassign that feature to part "A"? You can imagine that i can see right where i may want to place a new hole when I am looking at my assembly "ABC", but I need the hole to exist on part "A", not in the assembly. If its not possible to create the feature that way (hole for example), I could also live with creating an axis that would similarly be transferred to part A so that i could reference that in the part to create said hole.
Thanks for any suggestions you can offer and please let me know if that isnt clear.
Drew





RE: Transfering Assembly Datums/Axes/Features To Part
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The Help for this program was created in Windows Help format, which depends on a feature that isn't included in this version of Windows.
RE: Transfering Assembly Datums/Axes/Features To Part
Thanks for your reply. I played around with it as you suggested, and was able to find how I can assign the feature (hole for example) to be created at the part level- cool stuff.
The one thing I couldn't find however was how to create an axis or datum and similarly assign it to the part level. I did try creating an axis in the assembly, copying it, then switching to the part and pasting it, but it didn't seem to work. I am not very versed in skeletons so I started watching a video tutorial, but I am hoping that there is a way of doing it as easily as creating a feature as mentioned above!
Thanks for your thoughts,
Drew