Studio Materials
Studio Materials
(OP)
People,
is it possible, having spent much time perfecting some Material Parameters, to save this pallet of materials
and retrieve them to a new NX part
NX7.5
regards gary
is it possible, having spent much time perfecting some Material Parameters, to save this pallet of materials
and retrieve them to a new NX part
NX7.5
regards gary





RE: Studio Materials
You can change the properties of that file and same is reflected in the NX New session.
Mukundh
RE: Studio Materials
in this case I am more interested in how I save a pallet of parameters I have established when
using Studio to generate photo rendereing. I have established a set of Material edits that provides
me my best results when rendering and now I would like to store them for use on future projects
be able to save these from one NX assembly and retrieve then for use on the next assembly
regards ..
RE: Studio Materials
John R. Baker, P.E.
Product 'Evangelist'
Product Engineering Software
Siemens PLM Software Inc.
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Cypress, CA
Siemens PLM:
UG/NX Museum:
To an Engineer, the glass is twice as big as it needs to be.
RE: Studio Materials
Then there is two options i can come up with to reuse these in other parts.
1) create the new palette as John describes when you have a "rendered part" on screen, then open the "materals in part" tab, then copy from this palette to your new palette. ( i know, one can only copy one material at a time...)
2) The other proposed uses an old and maybe no longer supported method. ( Still works though)
RMB on each of your materials in in the "materials in part", - Information. The text that shows up in the listing window is the same as the contents of a ".lwk" file.
Each material you select then might have two sections in the listing window, one referring to "Begin material" and one section "Begin texture", in modern versions of NX these two is the same as "a material".
You can then either save each report as a single material, but you can also copy paste all these reports into a single .lwk-file.
When you want to use it, go View-Visualization- High Quality image, then in this dialog there is a "Import from LWK file".
You will need to add all materials and all textures in a subsequent dialog.
Regards,
Tomas
RE: Studio Materials
thanks for all your inputs on this.
here is where I have ended up currently.
from the Assembly I poured heart and sole into (messing with Material Edits, shadows and Lighting)I saved this as my rendering template, I have many cubes on a remote layer that has the various material library attached.
now all I do is add my new Assemblies to this template part as an Assembly process and re-employ the Materials, keeping my lighting etc,
I then grab my photo renders off the screen and dump the activity once I have the images. if I need to retain the work I simple save as to a new identity and close down by Rendering Template part for a new occasion.
a bit crude but it seems to work out OK
thanks again, I thought it only courteous to share where I ended up
thanks again ... Gary