Applying colors of a join from a solid
Applying colors of a join from a solid
(OP)
I recently heard that it was possible to split a solid to a join of multiple separate joins, then apply the color of those joins to the solid to have a multi-colored solid. Has anyone seen or heard of such an application before.





RE: Applying colors of a join from a solid
Setting the federation mode to all will consider all the surfaces as 1 patch.
Then you can stack the joins to colour separately.
Split/sew the solid. I select an area of the split that contains Rev H data and choose a colour.
Win XP64
21SP7/22SP5, 3DVIA Composer 2013X, ST R20
Dell T7400 16GB Ram
Quadro FX 4800 - 1.5GB
RE: Applying colors of a join from a solid
When I heard about applying the color of a join to a solid object, I thought there may be some new developments im not aware of. Just trying to find fast easy solutions for our design dept.
RE: Applying colors of a join from a solid
RE: Applying colors of a join from a solid
On surface patches (split/sew features or individual segments of a solid feature) you can select all the colour patches using the topology method of the Search command.
This will return all surfaces patches with a specific colour. You can now set them to auto, grabbing the colour of the parent feature. Sometimes this would be faster than the general reset properties or individual selection of surface patches.
To store this as a favorite, use the Search function again, use the pull down in the Query area and the icon to the far right will turn yellow. Select this.
Win XP64
21SP7/22SP5, 3DVIA Composer 2013X, ST R20
Dell T7400 16GB Ram
Quadro FX 4800 - 1.5GB
RE: Applying colors of a join from a solid