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Selecting tangent surfaces when using "Edit Object Display"

Selecting tangent surfaces when using "Edit Object Display"

Selecting tangent surfaces when using "Edit Object Display"

(OP)
Hello All,
I have tried to find a way to use selection by tangent surfaces when trying to change the color for surfaces (faces).
It seems that the "Face Rule" is not available for this.
Does anyone have a work-around for this, or am I missing something?

Win 7 64 bit, NX8

Regards
Jurgen

RE: Selecting tangent surfaces when using "Edit Object Display"

'Selection Intent' rules, such as 'Tangent Faces', are generally only used with something that is going to create a feature which needs to update if the number of faces changes in the future, like when creating an 'Offset Face' for example. Unfortunately, assigning 'Color' is not a feature-based function so therefore it uses what we call the 'Class Selection' technique which simply provides different 'filter' types.

That being said, in NX 9.0 we've added a function that will allow you to assign a 'Color' to a Feature, and while this is not exactly what you're asking for, it might under certain circumstances actually provide you a behavior something close to what you're looking for. For example, you might want to give all the faces created by a Shell operation a different color than the original body that the Shell feature was added to. Or take the case of a complex, serpentine blend on a casting. Now it will only take a single selection to change the color of all of the faces of that Blend feature.

John R. Baker, P.E.
Product 'Evangelist'
Product Engineering Software
Siemens PLM Software Inc.
Industry Sector
Cypress, CA
Siemens PLM:
UG/NX Museum:

To an Engineer, the glass is twice as big as it needs to be.

RE: Selecting tangent surfaces when using "Edit Object Display"

Quote (JohnRBaker)

That being said, in NX 9.0 8.5 we've added a function that will allow you to assign a 'Color' to a Feature...

www.nxjournaling.com

RE: Selecting tangent surfaces when using "Edit Object Display"

(OP)
Thank you for the information.

The reason for this post is that our designers came from I-Deas into UG.
In I-Deas when you changed the color of a face it stayed that color until it was manually changed by the designer.
In UG there are face colors and body colors along with numerous switches on where a feature will inherit its colors from.
Makes it difficult when you want certain faces to stay a certain color. Many times after changing an operation up the part tree the colors of the final part get changed back to something else. Colors are the way we convey information to our shop when it comes to manufacturing the part.
I will test this feature color enhancement and hopefully it will make life easier for the designers here.

Regards
Jurgen

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