Adding additional balloons
Adding additional balloons
(OP)
thread561-334167: auto ballooning
I found this old thread, but couldn't get the solution to work. Are there specific settings that this is allowed for? I do have the environment variable set to allow multiple Parts Lists, and was thinking that maybe this is causing issues.
I am trying to add additional balloons to items that were already ballooned (since it only balloons 1 instance) and keep them linked to the part callout. I am currently on NX 8.5 (moving to 9 once the first mr comes out).
Thanks.
Original solution:
JohnRBaker (Mechanical)
20 Nov 12 10:37
Automatic ID balloons are assigned on a per-Callout basis, NOI per-Component. So if multiple components are assigned to a single Parts List callout (i.e. quantity greater than ONE) there will only be a single ID balloon created referencing one of that Component's occurrences. That being said, if you were to manually add an 'empty' (do NOT enter any text) ID balloon to any of the non-flagged occurrences and then selected the Parts List note, pressed MB3 and selected the 'Update Parts List' option, those newly created 'manual' ID balloons would automatically update to reflect the proper Callouts and would remain linked to the appropriate Parts List item as if they had been created during your initial Auto-Ballooning operation.
I found this old thread, but couldn't get the solution to work. Are there specific settings that this is allowed for? I do have the environment variable set to allow multiple Parts Lists, and was thinking that maybe this is causing issues.
I am trying to add additional balloons to items that were already ballooned (since it only balloons 1 instance) and keep them linked to the part callout. I am currently on NX 8.5 (moving to 9 once the first mr comes out).
Thanks.
Original solution:
JohnRBaker (Mechanical)
20 Nov 12 10:37
Automatic ID balloons are assigned on a per-Callout basis, NOI per-Component. So if multiple components are assigned to a single Parts List callout (i.e. quantity greater than ONE) there will only be a single ID balloon created referencing one of that Component's occurrences. That being said, if you were to manually add an 'empty' (do NOT enter any text) ID balloon to any of the non-flagged occurrences and then selected the Parts List note, pressed MB3 and selected the 'Update Parts List' option, those newly created 'manual' ID balloons would automatically update to reflect the proper Callouts and would remain linked to the appropriate Parts List item as if they had been created during your initial Auto-Ballooning operation.





RE: Adding additional balloons
You can update your parts list by finding it in your Part Navigator, and licking on it and selecting "update".
or Tools -> Table -> update parts list
or you can also click on the top left corner of the parts list and updating it from there.
RE: Adding additional balloons
1) Insert -> Annotation -> Balloon
2) Remove any text in the Text field of the dialog.
3) Click on the part to balloon, then drag the leader, then place the balloon on the drawing.
4) Right click my Parts List -> Update Parts List
5) Nothing happens. The placed balloon remain blank.
Suggestions on settings?
RE: Adding additional balloons
What symbol shape does your partslist update ?
- It will if set to "circle" it will only update circular symbols and not for example "divided circles".
Regards,
Tomas
RE: Adding additional balloons
The attached image shows what my snap points are usually set to when I attach ID symbols to components.
RE: Adding additional balloons
( captured with Jing, open the file with Internet explorer and it should play. - the file is a flash video.)
Regards,
Tomas
RE: Adding additional balloons
The variable name in the env file for creating multiple parts lists also turns off the auto-ballooning of more than one instance:
UGII_UPDATE_ALL_ID_SYMBOLS_WITH_PLIST to =1 by default
UGII_UPDATE_ALL_ID_SYMBOLS_WITH_PLIST to =0 to create multiple parts lists, but then disable the auto-ballooning
So, I have to decide if I want the ability to have multiple parts lists or if I want to auto-balloon more than one instance. I set this up so long ago that I forgot that environment variable name, but at least I remembered that it existed.
Hopefully this will help anyone else in the future on this topic.