UG slow down, sketcher?
UG slow down, sketcher?
(OP)
I am having a hell of a time right now with UG pulling exceedingly slow. I have checked it on two different computers, checked the memory, hard drive space, CPU usage all are within good ranges. The files have been moved to my local so net work shouldn't be a problem. Both computers while doing the same processes are incredibly slow.
I am trying to create multiple squares, folowing a curved spline, which I am then sweeping back. squares are 10x10 and there are about 43 on the first layer 42 on the second and so forth, max of four layers.
I was doing this in a sketch because constraints are the easiest way I could think of to ensure that the squares had their flats against the curved splines, but UG is just dragging.
Thinking this could be due to the 3d nature of the process and being under a time constraint I tried to fake it by creating the sketch in the 2D drawing. Again UG is dragging so much so that it takes forever to get anything done.
Has anyone run into an issue like this? Is it because there are too many elements in the sketching system? Could it be something else that I haven't thought of? Hell is there a more efficient way to get this done?
Using UG 7.5.5.4
Windows 7 Pro
I am trying to create multiple squares, folowing a curved spline, which I am then sweeping back. squares are 10x10 and there are about 43 on the first layer 42 on the second and so forth, max of four layers.
I was doing this in a sketch because constraints are the easiest way I could think of to ensure that the squares had their flats against the curved splines, but UG is just dragging.
Thinking this could be due to the 3d nature of the process and being under a time constraint I tried to fake it by creating the sketch in the 2D drawing. Again UG is dragging so much so that it takes forever to get anything done.
Has anyone run into an issue like this? Is it because there are too many elements in the sketching system? Could it be something else that I haven't thought of? Hell is there a more efficient way to get this done?
Using UG 7.5.5.4
Windows 7 Pro





RE: UG slow down, sketcher?
John R. Baker, P.E.
Product 'Evangelist'
Product Engineering Software
Siemens PLM Software Inc.
Industry Sector
Cypress, CA
Siemens PLM:
UG/NX Museum:
To an Engineer, the glass is twice as big as it needs to be.
RE: UG slow down, sketcher?
I was actually setting constraints. Copying the square and then setting point on line constraint. Used a line connecting the opposite corners with an equal length and setting it as a reference line.
Auto dimensioning is on, but due to the constraints there weren't many and those that came up quickly disappeared as the constraints were set. Sketches were completely constrained.
RE: UG slow down, sketcher?
Luckily I can make it work. but I would like to know what is causing the slow down.
I did also check my machine, and the other one for viruses or malware, and they came up clean.
I do think it is a UG problem, but not sure how to avoid it in the future
RE: UG slow down, sketcher?
RE: UG slow down, sketcher?
The only problem with the pattern feature John mentioned is it does not follow a spline only working on a line or arc, so I am going to see if maybe I can put a ticket or the line in to add that feature.
We will see how that goes.
RE: UG slow down, sketcher?
John R. Baker, P.E.
Product 'Evangelist'
Product Engineering Software
Siemens PLM Software Inc.
Industry Sector
Cypress, CA
Siemens PLM:
UG/NX Museum:
To an Engineer, the glass is twice as big as it needs to be.
RE: UG slow down, sketcher?
Reason to definitely prioritize it.