Solidworks, - working in assembly mode - how to draw parts around an organic shape
Solidworks, - working in assembly mode - how to draw parts around an organic shape
(OP)
Hello
I am modeling a part for commercial/advertising purposes and the final goal is that it looks good on the promotion sheet.
This part is a gaming controller that is placed around operator's hand.
So I take a model of human hand as a base
http://grabcad.com/library/human-left-hand
and I want to make extruded parts that go around the fingers. (an organic shape)
I cannot tell Solidworks to let me create parts (controller) over an existing (hand) model.
I need a plane to sketch on but I cannot create a new plane before I start a new part.
Sounds silly but it appears to me like it is a vicious cycle.
I would greatly appreciate links to the right Youtube videos to teach me how to model a design like this.
This is better than telling me what buttons to click.
Thank you.
I am modeling a part for commercial/advertising purposes and the final goal is that it looks good on the promotion sheet.
This part is a gaming controller that is placed around operator's hand.
So I take a model of human hand as a base
http://grabcad.com/library/human-left-hand
and I want to make extruded parts that go around the fingers. (an organic shape)
I cannot tell Solidworks to let me create parts (controller) over an existing (hand) model.
I need a plane to sketch on but I cannot create a new plane before I start a new part.
Sounds silly but it appears to me like it is a vicious cycle.
I would greatly appreciate links to the right Youtube videos to teach me how to model a design like this.
This is better than telling me what buttons to click.
Thank you.






RE: Solidworks, - working in assembly mode - how to draw parts around an organic shape
Dan
www.eltronresearch.com
Dan's Blog
RE: Solidworks, - working in assembly mode - how to draw parts around an organic shape
Insert the hand into a new part. http://www.youtube.com/watch?v=8Fu-XNBqG7M
Extrude a non-merged rectangular shape over the fingers.
Use the Combine tool with the Subtract option to remove the volume of the hand from the rectangle. http://www.youtube.com/watch?v=lMfUNK9fsek
Use the Split tool to create a separate body for each finger.
Cut away what you don't need from the finger body.
Another method;
With the hand part open, use offset, trimmed & thickened surfaces to create the controller parts for each finger.