Rendering issue
Rendering issue
(OP)
I'm noticing a strange problem when rendering a large environment with about 3400 bodies. I can get a great looking image with a smaller model say 2000 bodies, but when I add more parts and do nothing else the renderings seem to just skip over certain details and the result will be just a flat color where I should be seeing a textured surface with shading. I'm on a 64-bit OS with 8 gigs of ram. I noticed memory usage is about 50% when rendering. Video card is an ATI FireGL V7700. CPU is an i7 870 (2.93GHz, 8 cores). I also noticed that UG only ever uses 1 core.





RE: Rendering issue
John R. Baker, P.E.
Product 'Evangelist'
Product Engineering Software
Siemens PLM Software Inc.
Industry Sector
Cypress, CA
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