split beam elements ?
split beam elements ?
(OP)
i need to split a pile of beams. it was easy to split the attached skin panels, but there doesn't look as though there's a similar tool for beams/rods ? i have scanned the manual and the available options ... "break" breaks line geometry entities (and not model entities).
the most expedient way i can think of is to export the bdf file, modify it and import (since i already have the required nodes, from splitting the panels).
the most expedient way i can think of is to export the bdf file, modify it and import (since i already have the required nodes, from splitting the panels).





RE: split beam elements ?
Note that I have been unable to figure out how to "unrefine" a beam element, but you can split beams (into 2, 3, 4....) using this menu.
When the future's architectured
By a carnival of idiots on show
You'd better lie low
RE: split beam elements ?
i had used the "split elements, interactive" command to split the quads, and it just ignored the beams. i went the the help nad got nothing for "splitting beam elements".
RE: split beam elements ?
When the future's architectured
By a carnival of idiots on show
You'd better lie low
RE: split beam elements ?
RE: split beam elements ?
Regards
Thomas
RE: split beam elements ?