Body Feature in SE
Body Feature in SE
(OP)
Hi all,
I am kinda stuck and I hope people would help me.
As the title says, it's about "Body Feature" in Solid Edge.
I have opened a *.STL file with it, on the left side it's saying it's a body feature, but what really interests me is to modify it (protrusion, cutout,...), really editing it. In my situation, i can't. The buttons are ghosts...
What can I do to turn it into a real part able to be modified?
thanks in advance!
K.
I am kinda stuck and I hope people would help me.
As the title says, it's about "Body Feature" in Solid Edge.
I have opened a *.STL file with it, on the left side it's saying it's a body feature, but what really interests me is to modify it (protrusion, cutout,...), really editing it. In my situation, i can't. The buttons are ghosts...
What can I do to turn it into a real part able to be modified?
thanks in advance!
K.





RE: Body Feature in SE
In your case, since the buttons are not active, I have reason to suspect that the body feature you have imported is not a water-tight solid. Instead, it is just a collection of faces.
START BY RIGHT CLICKING ON THE BODY FEATURE AND SELECTING MAKE BASE FEATURE.
Let me know if that works for you.
--Scott
http://www.wertel.pro
RE: Body Feature in SE
And indeed, it is a collection of faces.
When I RightClick on the body feature, I don't have your "make base feature" option...
(Solid Edge v20)
RE: Body Feature in SE
Does anyone have an idea of how to turn a "body feature" into a solid that can be modified?
Or does anyone have a plane (Falcon 7X) he/she did on Solid Edge or equivalent? (no commercial use at all)
RE: Body Feature in SE
If you still have the original file that you imported, you can try to adjust your import options to see if the file can be healed and stitched.
Otherwise, (it's been a while since I've used v20) go to your surfacing tools. There should be a function that highlights free edges. Use that tool and start manually trimming/extending surfaces until you no longer have any free edges. This will make a water-tight solid that you can convert to a base feature. Adjusting the import options does this for you. You'll have to decide which method is quicker: manual edits or trial-and-error importing.
--Scott
http://www.wertel.pro
RE: Body Feature in SE
Set your display shading to one of the wireframe types and you will see the facets (triangles).
To my knowledge, a facet body cannot be converted into a solid body ... at least not with Solid Edge.
In order to create a solid, you must have some type of B-Rep data in the file to be converted. STL does not contain any B-Rep data.
Kevin