angular velocity of a box about a corner
angular velocity of a box about a corner
(OP)
I am attempting to find the angular velocity of a 3D box that is balanced on one of its corners and allowed to fall under the force of gravity alone at the instant the box impacts. Take the simplest case for example where the box is square on all sides and falls in a way that results in one of its faces hitting the ground flush (I believe this would result in the maximum instantaneous angular velocity as it has the furthest to fall in this direction). Once I figure out the simple case, I'll need to extrapolate it to other scenarios where the box is rectangular and the center of gravity is not located dead center.
I don't really know where to start on this because the moment is changing as the box falls and finding the mass moment of inertia for a complex shape such as this appears to be very difficult to do by hand. I know I need to calculate the angular velocity about an axis drawn through the CG and then use the Parallel Axis Theorem to project it down to the floor.
If you guys could get me started thinking about this the correct way, I would feel much better!
See sketch
I don't really know where to start on this because the moment is changing as the box falls and finding the mass moment of inertia for a complex shape such as this appears to be very difficult to do by hand. I know I need to calculate the angular velocity about an axis drawn through the CG and then use the Parallel Axis Theorem to project it down to the floor.
If you guys could get me started thinking about this the correct way, I would feel much better!
See sketch





RE: angular velocity of a box about a corner
If your box is balanced perfectly about its centre of gravity, it will not fall at all. The angular velocity will be zero. The falling behaviour of your box will be affected very much by its initial position.
This sounds like a calculus problem.
RE: angular velocity of a box about a corner
RE: angular velocity of a box about a corner
so you've got a dynamic model ... box rotated about a corner to angle theta, forces ... weight balanced by inertia acceleration ... i suspect Adams could solve it quicker than you could, but where's the fun in that !?
RE: angular velocity of a box about a corner
TygerDawg
Blue Technik LLC
Virtuoso Robotics Engineering
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RE: angular velocity of a box about a corner
ht
Is that the method you are suggesting I use? What I'm not understanding is how this applies if the pendulum is perfectly vertical (It won't ever start falling).
RE: angular velocity of a box about a corner
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RE: angular velocity of a box about a corner
RE: angular velocity of a box about a corner
Unless you can prove that the moment of inertia in the rotational position is the minimum, then you cannot conclude that you get a maximum at impact.
E=1/2 I w^2=mgh
where h the height depends on the initial orientation.
I fail to see where this equation results in a maximum of w.
RE: angular velocity of a box about a corner
No work is done by the ground on the corner of the box. The only work done is by gravity which can be calculated from Change in m*g*delta-h where delta-h is change in height of center of mass.
Finding I requires a little work. Probably not in tables for box pivoting on corne
There needs to be assumption whet her the mass density is constant thru volume of box or the mass is concentrated on outside of box....same mass box would have different I under these two distributions
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(2B)+(2B)' ?
RE: angular velocity of a box about a corner
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(2B)+(2B)' ?
RE: angular velocity of a box about a corner
Most of those impact the round on an edge.
RE: angular velocity of a box about a corner
then, 0.5*m*v^2 = m*g*h
where v is the vertical velocity of the cg after falling through vertical height h or delta-h as electricpete says. At perfectly flat-faced impact v = tangential velocity = r*angular velocity.
Ted
RE: angular velocity of a box about a corner
RE: angular velocity of a box about a corner
Now I understand zekeman's point, it will be tough to predict which direction this will fall.
Maybe we can make an assumption that it falls in direction to land on a flat face (rather than an edge). Then I'd think this would be a conservative high estimate of velocity at time of first impact compared to any other orientation (center of mass falls farther when the flat face hits than if a corner edge hits).
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(2B)+(2B)' ?
RE: angular velocity of a box about a corner
That was aready stipulated by the OP in his first post. Since it results in the lowest position for the CG, it must have the highest KE.
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RE: angular velocity of a box about a corner
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(2B)+(2B)' ?
RE: angular velocity of a box about a corner
I think anyone needs that info to figure out the mass moment of inertia I....(I'm not volunteering to calculate I.....might do it later if I get bored).
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RE: angular velocity of a box about a corner
I = int(rho * r(x,y,z)^2)dx dy dz
where r(x,y,z) = sqrt(x^2+y^2+z^2)
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(2B)+(2B)' ?
RE: angular velocity of a box about a corner
I = int(rho * r(x,y,z)^2)dx dy dz
where r(x,y,z) = sqrt(x^2+y^2+z^2"
Incorrect, your r^2 term should be the crossproduct of the unit vector at the rotational axis and the vector r dotted against itself, or
(RxL).(RxL)
caps are vectors and L is the unit vector aligned with the axis of rotation.
I = int(rho * r(x,y,z)^2)dx dy dz
where r(x,y,z) = sqrt(x^2+y^2+z^2I = int(rho * r(x,y,z)^2)dx dy dz
where r(x,y,z) = sqrt(x^2+y^2+z^2
"Maybe we can make an assumption that it falls in direction to land on a flat face (rather than an edge). "
That was aready stipulated by the OP in his first post. Since it results in the lowest position for the CG, it must have the highest KE. "'
Not necessarily since we are after w, not KE and the I's vary with direction; could be a small I and impact on an edge.
RE: angular velocity of a box about a corner
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(2B)+(2B)' ?
RE: angular velocity of a box about a corner
Solving the geometry of the cube. Length of a side is L. The length of the diagonal of the cube is L*sqrt(3). The diagonal of the cube is vertical at the start. The cg falls a distance of r-L/2 where L/2 is the distance of the cg above the horizontal just at face impact. r = one half the diagonal = L*sqrt(3)/2 The cg is located at the geometric center of the box. r is the distance from the box corner to the cg and is the radius of the arc of motion.
w = 2*sqrt[g(sqrt3 - 1)/3L]
Like a falling body where velocity v is only dependent on the distance of the fall and not the weight, the rotational velocity is only dependent on the size of the box and not the weight. Interestingly, the rotational velocity varies inversely as the sqrt of the box size. A larger box rotates slower than a smaller box. An empty box will rotate at the same angular velocity as a completely full box.
Ted
RE: angular velocity of a box about a corner
see added image
m.g.(h2-h1)=m.w²/2
g.(h2-h1)=w²/2
w=sqrt(2.g.(h2-h1))
(h2-h1)=sqrt2.L-L/2
w=sqrt(2.g.(sqrt(2).L-L/2))
NX 7.5
Teamcenter 8
RE: angular velocity of a box about a corner
However unit analysis shows m*w^2 will have units of kg/sec^2... not energy.
If we wanted to simplify the problem such that the mass acted like it was concentrated as some radius of gyration k (for purposes of rotating inertia about the corner), then we could write kinetic energy as:
m*k^2*w^2/2
and now the units are kg * m^@ / sec^2... energy.
Determining k may take some work... it is equivalent to determining moment of inertia as discussed above.
As a first approximation, you might assume k is equal to distance to the center of mass at center of cube. That will give a low estimate of k, since the mass further away needs to have a higher weighting than the mass close to the pivot point.
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(2B)+(2B)' ?
RE: angular velocity of a box about a corner
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(2B)+(2B)' ?