Problem with circular pattern
Problem with circular pattern
(OP)
Hi
I'm trying to make a circular pattern, but keep getting the message: "Rebuild error: Only merging features may be patterned. If appropriate, make a pattern of bodies instead."
Do I need to model my part differently to be able to pattern my features?
Hope someone can help with this problem. It's hard to explain, but I think it's obvious what I'm trying to do, if you look at the attached file.
Thanks in advance
dixib
I'm trying to make a circular pattern, but keep getting the message: "Rebuild error: Only merging features may be patterned. If appropriate, make a pattern of bodies instead."
Do I need to model my part differently to be able to pattern my features?
Hope someone can help with this problem. It's hard to explain, but I think it's obvious what I'm trying to do, if you look at the attached file.
Thanks in advance
dixib






RE: Problem with circular pattern
http://www.storyofstuff.org/
RE: Problem with circular pattern
I've tried mirroring the features too, but get the same error message.
The part is not a production part, but just a modelling exercise I've given myself (I'm studing to be a technical assistant), so was considering to make sheet metal version later, but right now I just need a model as a part for a computer case (the cover is part of the PSU).
If anybody has some links for good sheet metal tutorials, you're more than welcome to post them ;)
Thanks
RE: Problem with circular pattern
http://www.storyofstuff.org/
RE: Problem with circular pattern
I'd prefer if was able to do my pattern outside the sketch, since I feel it gives a better structure of the file and simplifies the sketches for later editing.
Yes, it's a 2009 file. And you're right, I'd enjoy it much more, if I make it myself :D
Think I just have to look into another way of getting it done (maybe with sheet metal?).
RE: Problem with circular pattern
http://www.storyofstuff.org/
RE: Problem with circular pattern
Here's what you can do: roll back the model and insert a circular patter after Extrude12. (The only thing you need to pattern here is the Extrude12 feature). Edit Loft1 and Loft2 so that they only merge with the raised mount and not the base. After Extrude13, insert a circular pattern to pattern the body. Before Fillet4, add a combine feature to merge the mounts with the base. You will then need to edit Fillet4; and either pattern it, or manually add it to the rest of the mounting tabs.
Joe
SW Premium 2011 SP5.0
Dell T3500 Xeon W3505 2.4Ghz
6.0GB Win7 Pro x64
ATI FirePro V5800
RE: Problem with circular pattern
Do you know af any ressource to explain the body system in SW, since I don't quite understand why some things are suddenly considered bodies?
The way you propose to do things still seems very complex to me, and not very friendly for later editing. I still thing, that I need to find another way of doing things, to make the file easier to access at a later date (or for someone else).
RE: Problem with circular pattern
http://www.storyofstuff.org/
RE: Problem with circular pattern
http://
Multibody Sheet metal Parts;
http:
RE: Problem with circular pattern
RE: Problem with circular pattern
http://www.storyofstuff.org/
RE: Problem with circular pattern
http
Anna Wood
SW2011 SP4, Windows 7 x64
http://www.renderbay.com
http://www.solidmuse.com
http://www.phxswug.com
RE: Problem with circular pattern
It is evident you are new to SWX. I heartily suggest you go through all of the SWX tutorials. They are excellent! Even if you are experienced with a different 3D system these tutorials will show what SWX can do and how to do them. Your question on bodies will be explained. You will also see and understand why you are having a problem with this patterning.
Do the tuts. You won't regret it.
- - -Updraft
RE: Problem with circular pattern
RE: Problem with circular pattern