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Flip/Re-orient plane

Flip/Re-orient plane

Flip/Re-orient plane

(OP)
When creating a parallel plane from a surface you can choose which orientation you want by pressing the "F" key before creating the plane.

When creating a sketch on the surface you are re-oriented to the front view of the plane.

Is there a way to flip the plane after it has been created? Is there a way to simply sketch on the back side of the plane to view it in the other direction?

I'm sure this question has come up before but when searching I did not come across an answer.

Solid Edge ST2

Thanks in advance to any replies.

RE: Flip/Re-orient plane

I don't think so, as far as I know you can only flip, toggle etc when creating the plane.  

I mean you can rotate the sketch plain/part to the approximate view you want and then 'snap to common views' but if you exit the sketch and then come back, it will be to the 'front view'.

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RE: Flip/Re-orient plane

(OP)
Thanks Kenat,
    Snapping to common views has always been my workaround. As of recently I've been paying more attention to the Promptbar and I've noticed that even when creating just a sketch you're also given the "F," "N," and "B" commands to work with. It doesn't seem to do so with reference planes, but it does with planar faces, which is what I am typically working from anyways.

RE: Flip/Re-orient plane

Create a parallel plane, and then create an angled plane to that parallel plane.
Angle should be 180°.

-av8errr
Solid Edge ST3 MP5
xw4600
3GB RAM
Core2Quad CPU 3.00GHz
NVIDIA Quadro FX4800     
 
 

RE: Flip/Re-orient plane

When editing the feature you can re-define the plane, but you might get some unexpected results in the profile.

bc.
2.4GHz Core2 Quad, 4GB RAM,
Quadro FX4600.

Where would we be without sat-nav?

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