Crashing Assembly after part change
Crashing Assembly after part change
(OP)
Hi all,
I was changing some surfaces on a part in an existing assembly today and had crashed SW with the delete face tool (as usual). After I restarted SW and tried to open the assembly SW crashed again. The part I was working on opens fine and has no errors. Both files were saved shortly before the crash. I still can't open my assembly. Anyone have any idea what is going on?
I can rebuild it but I didn't create it in the first place so I'm bound to miss things. Any suggestions will be greatly appreciated.
Thanks,
Kevin
I was changing some surfaces on a part in an existing assembly today and had crashed SW with the delete face tool (as usual). After I restarted SW and tried to open the assembly SW crashed again. The part I was working on opens fine and has no errors. Both files were saved shortly before the crash. I still can't open my assembly. Anyone have any idea what is going on?
I can rebuild it but I didn't create it in the first place so I'm bound to miss things. Any suggestions will be greatly appreciated.
Thanks,
Kevin






RE: Crashing Assembly after part change
Meantime, if you haven't already, I suggest a clean uninstall and reinstall of SW. The Delete face tool (or any other tool) should not (as usual) cause a crash.
Is there a reason for editing the part within the assy, rather than opening the part separately?
Of course you could always just open yesterdays backup copy and ... you do have backup copies ... right?
RE: Crashing Assembly after part change
RE: Crashing Assembly after part change
My Delete face tool crashes SW about 1/4 the time I use it, which is frequently. I always save before using it. I have 2009 SP1 because my company doesn't want to pay for the service contract.
I wasn't editing the part in the assembly. Sorry for the confusion. I often have the assembly open in the background so i can see how well it fits. We do consumer design so everything has to match up nicely with all the curves.
I do have a back up but I hate back tracking with the surfacing. Oh well.
Thanks for the help.