Animate Camera Problem
Animate Camera Problem
(OP)
I am trying to to a fly through animation of some of our product. I haven't done this in a while so i'm testing the concept since i forget. :)
I have swept a surface about a 3d spline. create a dummy part, and attach the part to spline. then attach camera to dummy. when i drag the dummy the camera follow fine. when i go to motion study, and create key points all is well till about half way point. this is where camera goes crazy and flips around and goes back to original spot. i don't recall this ever happening. Thoughts on what may be wrong? thanks!
I have swept a surface about a 3d spline. create a dummy part, and attach the part to spline. then attach camera to dummy. when i drag the dummy the camera follow fine. when i go to motion study, and create key points all is well till about half way point. this is where camera goes crazy and flips around and goes back to original spot. i don't recall this ever happening. Thoughts on what may be wrong? thanks!






RE: Animate Camera Problem
Dan
www.eltronresearch.com
Dan's Blog
RE: Animate Camera Problem
Jeff Mirisola, CSWP
Design Manager/Senior Designer
M9 Defense
My Blog
RE: Animate Camera Problem
RE: Animate Camera Problem
I believe Rob has a tutorial at robrodriguez.com.
Jeff Mirisola, CSWP
Design Manager/Senior Designer
M9 Defense
My Blog
RE: Animate Camera Problem
I believe you change your camera's focal point in the animation by editing your camera view on one of your animation points. Edit the view, drag your focal point to the new location, and this will run in the animation as programmed.
Jeff Mowry
www.industrialdesignhaus.com
A people governed by fear cannot value freedom.
RE: Animate Camera Problem
RE: Animate Camera Problem
Have you read the Help files on these questions? I think they have better details for camera and camera path ideas.
Jeff Mowry
www.industrialdesignhaus.com
A people governed by fear cannot value freedom.
RE: Animate Camera Problem
RE: Animate Camera Problem
In motion set a key frame with the sliders set so you are at the position you desire on the path and looking in the desired way. Then, set another key point and adjust the sliders to change the camera and target potions. Motion will do the rest.
Rob Rodriguez CSWP
www.axiscadsolutions.com
www.robrodriguez.com
http://www.robrodriguezblog.com
Eastern Region SWUGN Representative www.swugn.org www.nvtswug.com
SW 2007 SP 2.0
RE: Animate Camera Problem
Wish it was easy like 3ds max, create a spline, attah camera with a path constraint, and it automatically creates the animation... wishful thinking i guess. :)
RE: Animate Camera Problem
Dan
www.eltronresearch.com
Dan's Blog