How to merge a reflected mesh?
How to merge a reflected mesh?
(OP)
Hi everybody!
Right now I'm modeling the root of a tooth. I first modeled a quarter of it and now i want to reflect the mesh to get the complete round one. The Problem is that when I reflected it I cant merge the four pieces together. I tried different values of the maximum distance but it didnt work.
I always get messages like this:
" Node 41276 Coincident with Node 19095 ( 0. ) Not Merged, Output CSys"
So I guess it is recognizing the coincident Nodes but doesnt merge them.
I uploaded a picture of the model to give you a better imagination what it looks like.

Would be very glad if someone could help me.
With kind regards
Peter Jaenicke
Right now I'm modeling the root of a tooth. I first modeled a quarter of it and now i want to reflect the mesh to get the complete round one. The Problem is that when I reflected it I cant merge the four pieces together. I tried different values of the maximum distance but it didnt work.
I always get messages like this:
" Node 41276 Coincident with Node 19095 ( 0. ) Not Merged, Output CSys"
So I guess it is recognizing the coincident Nodes but doesnt merge them.
I uploaded a picture of the model to give you a better imagination what it looks like.
Would be very glad if someone could help me.
With kind regards
Peter Jaenicke





RE: How to merge a reflected mesh?
another way since i guess you've created geometry solids of a 1/4 tooth, is to copy them then mesh everything together.
RE: How to merge a reflected mesh?
I've had this exact situation happen. When FEMAP reflects mesh, the reflected nodes are by default assigned a new output coordinate system. If you use Modify/Update Output coordinate system and select all new nodes (or all nodes period), and change to the original system, your nodes will then merge properly using Tools/Check/Coincident Nodes.
Make sure you modify the OUTPUT coordinate system, there are several choices.
tg
RE: How to merge a reflected mesh?
RE: How to merge a reflected mesh?
Everything is working fine now!