Tapering-different barbs
Tapering-different barbs
(OP)
I still didnt get the chance to try the hints I got in my previous thread, ..but, there is a new question if you have time:
I need to create a cylindrical shape, let's say a pipe, which is tapered in some specific segments and differently as there are few decremental barbs along the pipe. I cannot do this on "revolved boss/base" feature (on a plane passing throu the pipe's length) since it is supposed to be attached(normal) to some where else(let's say a reservoir).
So, I dont know how to extrude this pipe in order to have different barbs and steps.
Any help would be great,






RE: Tapering-different barbs
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RE: Tapering-different barbs
RE: Tapering-different barbs
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RE: Tapering-different barbs
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