Face Fillet - how do I do this??
Face Fillet - how do I do this??
(OP)
I have two typical situations:
1) Consider the inside corner of a box. Near the corner of the box is a circular boss extending from the base of the box to the top of the box. I can easily make a face fillet between one wall of the box and the circular boss by selecting the two surfaces. The resultant fillet runs to the top of the box. Obviously the rad I specify is able to reach both surfaces. This is ok and I can do this.
However, if the boss extends above the edge of the box it won't work. What I still want to do is get a fillet between the wall and the boss but only up to the edge of the box. Can I do that??
This is an example and no, I cant just add the boss extension after filleting as in 1) above. The real situation is not so simple.
Is there a way of specifying a face fillet but only up to a certain point / face / edge??
1) Consider the inside corner of a box. Near the corner of the box is a circular boss extending from the base of the box to the top of the box. I can easily make a face fillet between one wall of the box and the circular boss by selecting the two surfaces. The resultant fillet runs to the top of the box. Obviously the rad I specify is able to reach both surfaces. This is ok and I can do this.
However, if the boss extends above the edge of the box it won't work. What I still want to do is get a fillet between the wall and the boss but only up to the edge of the box. Can I do that??
This is an example and no, I cant just add the boss extension after filleting as in 1) above. The real situation is not so simple.
Is there a way of specifying a face fillet but only up to a certain point / face / edge??






RE: Face Fillet - how do I do this??
We spend all this time learning to use geometry (SolidWorks) to communicate. Let's communicate with geometry. Post your example here.
If your file is proprietary simply make up a dummy file the exhibits the same behavior that will solve your problem.
RE: Face Fillet - how do I do this??
Perhaps you can use a split line on the boss at the plane of the top of the box wall. The fillet should then stop there.
- - -Updraft
RE: Face Fillet - how do I do this??
Dan
www.eltronresearch.com
Dan's Blog
RE: Face Fillet - how do I do this??
RE: Face Fillet - how do I do this??
Dan
www.eltronresearch.com
Dan's Blog
RE: Face Fillet - how do I do this??
I usually make the fillets up using a sketch but because in the part I'm working on now I have lots of fillets and I can't pattern them it's very time consuming. I tried taking the feature to the top and yes, you can then make the fillet - but cutting the new shaped insert back is equally time consuming.
I'm just surprised that the fillet function isn't a little more sophisticated. If only it were possible to define a face fillet by not only nominating the two faces but a limit to where the fillet should extend i.e. by selecting a third feature - a vertex or face.
A candidate for 2011? Or is it really the case that no one else needs the function?
RE: Face Fillet - how do I do this??
Btw is there an option in sw 2010 to save in a 2009 version?
Is 2010 adding some consequent advantages?
-C
RE: Face Fillet - how do I do this??
"Btw is there an option in sw 2010 to save in a 2009 version? "
FAQ559-1345: Can I Save A SW Document As An Older Version?
"Is 2010 adding some consequent advantages?"
SW2010 What's New