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creating a surface from 3 points, not by schetching.

creating a surface from 3 points, not by schetching.

creating a surface from 3 points, not by schetching.

(OP)
ok, 3 points define a plane.  short of sketching on a datum through those 3 points and connecting the dots, what's the fastest easiest way to construct the surface?

thanks.

RE: creating a surface from 3 points, not by schetching.

Are you wanting to repeat this surface feature repeatedly?

This is my case, so I created a UDF(flat surface feature) that refrences only three points or vertexes.  Then, I created a mapkey that reads in the UDF and automates all picks but the three vertexes.  

The result: I hit the mapkey button and pick three vertexes.  (a merge can also be added to the mapkey if you are quilting).

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