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Rotating A Portion of an Assembly Relative to Another Portion

Rotating A Portion of an Assembly Relative to Another Portion

Rotating A Portion of an Assembly Relative to Another Portion

(OP)
I am trying to rotate a large sub-assembly relative to another portion of the assembly. Namely trying to show the retraction of a landing gear system into a plane.

The landing gear has a common axis with the exterior and I want to rotate it along this axis. It seams it should be simple to me but I am struggling. I have use the rotate component, delta XYZ tool, but did not get any favorable results, likely because it is choosing its set origin to rotate about instead of the location I would like it to.

Any help would be greatly appreciated.
 

RE: Rotating A Portion of an Assembly Relative to Another Portion

Why can't you just mate the two assembly axes concentric/coincident? If one assembly is fixed all you need is one concentric and one coincident mate.  It's no different than a screw.  If you don't have the geometric to mate to then create a reference axis and plane.

RE: Rotating A Portion of an Assembly Relative to Another Portion

Without knowing what mates exist, it is difficult to offer a definitive fix of how to get from where you are, to where you want to be.
 
Can any moving parts (hydraulic ram ?) within the sub-assy move freely when that sub-assy is open?
Do you have the sub-assy set to Flexible after it is inserted into the fuselage?
What mates did you use?

RE: Rotating A Portion of an Assembly Relative to Another Portion

(OP)
Thank you both very much for your responses. Fixing my problem was a simple as making sure the components I wanted to move together were all locked to eachother and there were no fixed components.

Again, you input is appreciated.
Nicole

RE: Rotating A Portion of an Assembly Relative to Another Portion

If you use Move with Triad option from Right Click meu you can set the triad for delta to several options including move to Selection or Align with Component origin. If you have an axis or origin you'd like to use as rotation axis you can select it and the Triad will move to it.

The same options for the triad can be found when moving components in Explode states.

Michael

RE: Rotating A Portion of an Assembly Relative to Another Portion

A 3D nav device such as spacenavigator is a big help with this sort of stuff. You can select a component/sub assembly, and set it to move just that component/sub assembly (subject to its constraints). Simple and intuitive.

RE: Rotating A Portion of an Assembly Relative to Another Portion

If you are accessing parts of a sub-assembly dont ignore Flexible and Rigid properties.  


~ BT

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