×
INTELLIGENT WORK FORUMS
FOR ENGINEERING PROFESSIONALS

Log In

Come Join Us!

Are you an
Engineering professional?
Join Eng-Tips Forums!
  • Talk With Other Members
  • Be Notified Of Responses
    To Your Posts
  • Keyword Search
  • One-Click Access To Your
    Favorite Forums
  • Automated Signatures
    On Your Posts
  • Best Of All, It's Free!
  • Students Click Here

*Eng-Tips's functionality depends on members receiving e-mail. By joining you are opting in to receive e-mail.

Posting Guidelines

Promoting, selling, recruiting, coursework and thesis posting is forbidden.

Students Click Here

Jobs

Adding Surface Texture

Adding Surface Texture

Adding Surface Texture

(OP)
I am trying to model a project where one face of the body has a repeated, patterned texture.

Is there a simple way to add surface texture to a face, or do I have to sketch each of the repetitions and then instance them?  For example is there a way I could easily apply a mesh pattern to a freeform contoured surface?

RE: Adding Surface Texture

Do you have to model in the features for manufacturing or is this just for visualization (rendering)?

If it is for a render, you can apply textures to the model faces.

RE: Adding Surface Texture

I'm interested in this one also.

I got a side marker that the customer wants to add acid etched v beads to the model.  It goes around the part o a contoured surface.

Good thing the program was put on hold (Saab).

UGNX5.0.4.1 MP6 \ WinXP-SP3
Productive Design Services
www.productivedesign.com

RE: Adding Surface Texture

(OP)
Cowski, thanks for the reply.  It is not for rendering sadly.  I need the pattern to be 3D and connected to the part, so that I can use it later to make a negative mold.

I could do it manually for all the parts that I am making, but I figured it would be smart to ask if there was a built in function to iterate a pattern onto a surface at the very least for the next time if I do not find an answer by my deadline.  Thanks again.

RE: Adding Surface Texture

If it needs to be wrapped a close approximation may be obtained for moderate curvature by overcrowning a flat model. It can create annoyingly heavy data. The technique I used is called global shaping by surface, and the attached example an old one from NX-3, although I don't know that the function has changed much since.

This function may only offer a limited approximation of what you require and for some lens geometry it may not produce an optically correct result. But for quick and nasty morphing of decorative stuff in line of draw it is a winner.

Best Regards

Hudson

www.jamb.com.au

Nil Desperandum illegitimi non carborundum

Red Flag This Post

Please let us know here why this post is inappropriate. Reasons such as off-topic, duplicates, flames, illegal, vulgar, or students posting their homework.

Red Flag Submitted

Thank you for helping keep Eng-Tips Forums free from inappropriate posts.
The Eng-Tips staff will check this out and take appropriate action.

Reply To This Thread

Posting in the Eng-Tips forums is a member-only feature.

Click Here to join Eng-Tips and talk with other members!


Resources