resolution problem???
resolution problem???
(OP)
hi
I have been facing resolution problem,when i work on large components in UG..what ever may be the size,when i rotate the view its shows a rectangular block,,one of colleague sugested me that some option in UG has to be ENABLED\DISABLED...i upgraded my machine to NVIDIA for better result .but no use...any suggestions??
FYI..image attached
Thanks in advance..
I have been facing resolution problem,when i work on large components in UG..what ever may be the size,when i rotate the view its shows a rectangular block,,one of colleague sugested me that some option in UG has to be ENABLED\DISABLED...i upgraded my machine to NVIDIA for better result .but no use...any suggestions??
FYI..image attached
Thanks in advance..
UG NX5,SOLID WORKS





RE: resolution problem???
Preferences -> Visualization Performance -> Large Model
...and if in the section titled 'Moving Frames' the slider labeled 'Detail' is NOT grayed-out, move the slider to 'Full'. Or as an alternative, go to the section titled 'Profiles' and set the 'Model Size' to 'Small'.
OK, now that you know how to turn this behavior OFF, perhaps you should learn why it's a good idea to turn it back ON. You see, this 'feature' allows you to rotate on the screen large amounts of Assembly data with good graphical performance. The 'Boxes' you see are really what we call 'LOD' (Levels Of Detail) where we simplify the apparent complexity of the model, while it's in motion, by reducing the number of facets used to represent the body of the component, but as soon as you stop moving the display, the model returns to its normal full detail. Now the number of the these LOD's can vary depending on the complexity of the part file, with there always being at least 2 even for the simplest models, with most parts having 4 or 5, but I've got one example with 13 Levels Of Detail, and that slider which I mentioned above can be set to whatever point that you wish, noting that the further to the Right that the slider is moved, the better will be the performance of the display, albeit the lower will the quality of the appearance be, while the model is in motion.
Anyway, give it a try and play with the settings so as to achieve the best trade-off between performance and visually acceptable appearance.
John R. Baker, P.E.
Product 'Evangelist'
Product Design Solutions
Siemens PLM Software Inc.
Cypress, CA
http://www.siemens.com/plm
http://www.plmworld.org/museum/
To an Engineer, the glass is twice as big as it needs to be.
RE: resolution problem???
A lot of people first thing that they do is to turn some of that behaviour off because they know from previous experience that they ought to be able to cope with continuous rotation given their hardware has been known to perform in the past.
Best Regards
Hudson
www.jamb.com.au
Nil Desperandum illegitimi non carborundum
RE: resolution problem???
UG NX5,SOLID WORKS