CosmosMotion- wrap force around object, i.e. not straight line
CosmosMotion- wrap force around object, i.e. not straight line
(OP)
Hello everyone,
I've searched google for help on solidworks many times, and I always end up at this site...there is some great help here. This is my first post, hopefully you guys can give me some tips.
I am modeling a shoulder joint in Solidworks w/CosmosMotion. My model includes a humerus (ball joint) and scapula (socket). The muscles that life the arm can be modeled as forces, which attach on the opposite side of the contact area--meaning they have to stretch over the top of the humerus. Some of the other muscles wrap around the sides as well, and I cannot figure out how to model a force other than a straight line!
I found some info on making ropes/cables that may be able to reroute the force, but I figure I'd ask you guys first before I wasted another few days shooting in the dark.
At this point, the forces I do have go from their origin to insertion, straight through the bone, which is obviously anatomically incorrect. I've attached some pictures to help illustrate this...I'd like to get some fresh ideas from some pros, as I just started using SW less than a year ago.
Thanks,
Kevin
I've searched google for help on solidworks many times, and I always end up at this site...there is some great help here. This is my first post, hopefully you guys can give me some tips.
I am modeling a shoulder joint in Solidworks w/CosmosMotion. My model includes a humerus (ball joint) and scapula (socket). The muscles that life the arm can be modeled as forces, which attach on the opposite side of the contact area--meaning they have to stretch over the top of the humerus. Some of the other muscles wrap around the sides as well, and I cannot figure out how to model a force other than a straight line!
I found some info on making ropes/cables that may be able to reroute the force, but I figure I'd ask you guys first before I wasted another few days shooting in the dark.
At this point, the forces I do have go from their origin to insertion, straight through the bone, which is obviously anatomically incorrect. I've attached some pictures to help illustrate this...I'd like to get some fresh ideas from some pros, as I just started using SW less than a year ago.
Thanks,
Kevin






RE: CosmosMotion- wrap force around object, i.e. not straight line
RE: CosmosMotion- wrap force around object, i.e. not straight line
Chris
SolidWorks/PDMWorks 08 3.1
AutoCAD 08; CATIA V5
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RE: CosmosMotion- wrap force around object, i.e. not straight line
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