Roller Sliding Restraint
Roller Sliding Restraint
(OP)
This is probably a basic question but my experience lies outside of FEA. In its most basic form, the object we're analyzing is effectively a table. 4 legs, object weight roughly centered between them. In real life, the object will sit on the floor, not anchored or otherwise restrained. Is it better to have the bottom faces of all 4 legs be restrained via roller/sliding so they can 'flare' out, or should one be fixed for reference and the others sliding, or is there an even better way?






RE: Roller Sliding Restraint
Is that even possible to model is Cosmos? I have a similar question a few threads down, which no one has answered.
For deflection and stress analysis, Cosmos requires your part to be fully constrained. You will have to be creative about your force and restraint model.
How about fully constraining a patch at the centre of your table top, and applying forces on the ends of your legs? Your legs ought to buckle at some point, but the corners of the table should be rotating a bit too.
RE: Roller Sliding Restraint
I know it seems odd since it's not fully constrained if all 4 legs can slide around but I think the reason it works is that they're all sliding away from the center in different directions so the model is staying stationary and not 'squirting' out sideways or something.
RE: Roller Sliding Restraint
RE: Roller Sliding Restraint
corus