Modeling transformer wounding
Modeling transformer wounding
(OP)
I need to model wire wounding around circular core- doughnut with rectangular section. Something like shown in attached picture.
Is there a way to create rectangular helix that will be curved?
Thank you,
Boris
Is there a way to create rectangular helix that will be curved?
Thank you,
Boris






RE: Modeling transformer wounding
The feature you seek is a sweep of the wire crossection over the path of the winding. The crossection is easy, a circle in the plane where the wire starts, the sweep is harder. You need to make a 3D path for the sweep to follow, offset from the surface of the toroid by 1/2 the wire diameter. Try it without the corner radius at first.
"we are all toroids in the long run"
--
Hardie "Crashj" Johnson
SW 2008 SP4
Nvidia Quadro FX 1000
AMD Athalon 1.8 GHz 2 Gig RAM
RE: Modeling transformer wounding
As SnowCrash stated, the 3D path is harder to do and the resulting sweep will probably bring most computers to their knees!
Unless you have a very good reason that demands you model the actual windings, it would be better and easier to just make a solid revolve of the external dimensions. If you need a cross section for a manual illustration, then use a decal/bitmap texture on the cut face.
Trevor Clarke. (R & D) Scientific Instruments.Somerset. UK
SW2007x64 SP3.0 Pentium P4 3.6Ghz, 4Gb Ram ATI FireGL V7100 Driver: 8.323.0.0
SW2009x32 SP1.0 Pentium P4 3.6Ghz, 2Gb Ram NVIDIA Quadro FX 500 Driver: 6.14.11.7751
RE: Modeling transformer wounding
Rob
RE: Modeling transformer wounding
Boris
RE: Modeling transformer wounding
RE: Modeling transformer wounding
RE: Modeling transformer wounding