Mating Conditions vs Positioning Constraints
Mating Conditions vs Positioning Constraints
(OP)
Hello,
I would like to know what the difference is between "Mating Conditions" and "Positioning Constraints".
Thanks
Michel
Mechanical engineer
I would like to know what the difference is between "Mating Conditions" and "Positioning Constraints".
Thanks
Michel
Mechanical engineer





RE: Mating Conditions vs Positioning Constraints
My testing with them involved several posts back and forth on this forum whereby John Baker filled in some gaps for me. I have since tried changing over a reasonably challenging engine assembly that I had animated, and found that it worked. You might try searching the forum for those earlier posts as the exercise was worth following up.
Mating conditions by the way continue to be supported for backwards compatibility but can be translated to positioning constraints. The translation directly supports most methods, and it will advise you if you need to reapply the odd constraint. Whether mating conditions will be supported indefinitely or not is a matter for conjecture but there is as yet no threat of their demise.
Cheers
Hudson
RE: Mating Conditions vs Positioning Constraints
Could you possibly find the thread that you mention? I could not find it with a search.
We are starting to find some huge problems with an assembly (~1000 components) taking minutes to apply a constraint. I have a smaller assembly (87 components, 145 constraints) which is starting to show symptoms. ie, taking 10 seconds to apply a constraint versus a simple 20 component assembly taking a split second.
Is this normal? (does more constraints = more time to compute?)
Thanks.
RE: Mating Conditions vs Positioning Constraints
Cheers
Hudson