Geometry puzzles me
Geometry puzzles me
(OP)
How do i go about creating this part? Looks like this cylinder has two different geometries 180 deg apart. what about those lips rounds?
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RE: Geometry puzzles me
Using Revolve and then Merging surfaces. Once the outer or inner surface is done, simply Thicken.
Again, I am sure this part can be done 100 different ways!
Steve
http://www.3dlogix.com
RE: Geometry puzzles me
RE: Geometry puzzles me
I still cant figure it out. So far, i have created the revolve feature (solid) only. How do i go about finishing the rest? i was thinking of a sweep feature but nah, what about a blend feature, problem is that radius is not actually a blend. It's located 0.156" away the rear face..
Steve mentioned merging the revolve features. So you meant to create one revolve for those 4 indents. Then use the merge feature
Please anyone.
RE: Geometry puzzles me
1> create the cylinder as a surface with capped ends.
2> trim the top open
3> sketch a sweep path for the indent
4> sweep a surface profile of the indent along the sweep path
5> pattern on axis 4@360
6> merge
7> add rounds
8> thicken
done.
RE: Geometry puzzles me
This sounds good. That's the approach I would take. But just be sure not to make your sweep a straight line (dont work).
Steve
http://www.3dlogix.com