Multi-body parts
Multi-body parts
(OP)
Hey all,
I have been trying to learn Catia here for the past week or so and have a question. I usually use SolidWorks or Unigraphics and in them you are able to creat mulit-body parts that intersect, and later combine them. To clarify, in SolidWorks there is a check box when extruding a sketch that says 'merge result'. If you un-check it then you end up with 2 bodys, intersecting or not. I can then add features to either body independently and later combine them to make 1 solid body. Im sure there is a way to do this in Catia I just am having no luck doing it. Any help is much appreciated.
I have been trying to learn Catia here for the past week or so and have a question. I usually use SolidWorks or Unigraphics and in them you are able to creat mulit-body parts that intersect, and later combine them. To clarify, in SolidWorks there is a check box when extruding a sketch that says 'merge result'. If you un-check it then you end up with 2 bodys, intersecting or not. I can then add features to either body independently and later combine them to make 1 solid body. Im sure there is a way to do this in Catia I just am having no luck doing it. Any help is much appreciated.





RE: Multi-body parts
Remember to always "Define In Work Object", otherwise you new sketches/features will go on the wrong body and I have found no way to drag-and-drop features between bodies.
Catia is no where near as friendly as SolidWorks for this stuff. I would prepare yourself for a lot of missing multi-body features in Catia.
Ken
RE: Multi-body parts
RE: Multi-body parts
Peter,
Yeah i understand they are boolean operations, as they are in UG, but i didn't know how/where to define it. Thanks for making it so clear for me
RE: Multi-body parts
- Add new Body (Body.2) and draw solid to add/subtract/etc.
- Select first PartBody and then "Define in Work Object"
- Select Body.2 and right click, bottom of menu "Body.2 object"
There are all your boob operations. Or under the TOOLS pull down menu, you'll see them there also.