Using Sub-Assemblies in Animations
Using Sub-Assemblies in Animations
(OP)
Hi everyone,
I am trying to make an AVI for a project presentation. The project is an assembly with parts and sub-assemblies. One of the ways things move in it is by fading away parts to reveal what is beneath them. The problem is that parts contained in subassemblies seem to be impossible to 'animate' or faded away. I tried to dissolve the sub-assemblies into parts, which solves the problem, but messes up the mates and the explosion steps.
Does anyone know how can I also make these parts disappear or fade away or hide at one step of the AVI, preserving the 1-explosion 2-mates, in this order of priority?
Note: I am using SW2000 (no plus no SP)
Thanks in advance
Sorin
I am trying to make an AVI for a project presentation. The project is an assembly with parts and sub-assemblies. One of the ways things move in it is by fading away parts to reveal what is beneath them. The problem is that parts contained in subassemblies seem to be impossible to 'animate' or faded away. I tried to dissolve the sub-assemblies into parts, which solves the problem, but messes up the mates and the explosion steps.
Does anyone know how can I also make these parts disappear or fade away or hide at one step of the AVI, preserving the 1-explosion 2-mates, in this order of priority?
Note: I am using SW2000 (no plus no SP)
Thanks in advance
Sorin






RE: Using Sub-Assemblies in Animations
RE: Using Sub-Assemblies in Animations
That's exactly the way I went (transparency to max inbeween markers), but for some reason it didn't work; maybe I did something wrong. What do say is the other way?