Animated part keeps flipping it's orientation
Animated part keeps flipping it's orientation
(OP)
Hi All,
Attached is an image of the animation I'm working on. I've set up two paths for the piece of LVL to follow. The LVL is constrained by attaching the front and rear corners of the LVL to the corresponding front and rear paths.
However, when I animate this process Solidworks has a tendency to flip the piece of LVL around so that the rear point is all of a sudden at the front of the LVL.
So the question is, Is there some constraint I can add that will ensure that my front edge is always in front of the back edge of the LVL?
Attached is an image of the animation I'm working on. I've set up two paths for the piece of LVL to follow. The LVL is constrained by attaching the front and rear corners of the LVL to the corresponding front and rear paths.
However, when I animate this process Solidworks has a tendency to flip the piece of LVL around so that the rear point is all of a sudden at the front of the LVL.
So the question is, Is there some constraint I can add that will ensure that my front edge is always in front of the back edge of the LVL?
60% of the time, it works every time.






RE: Animated part keeps flipping it's orientation
Jeff Mowry
www.industrialdesignhaus.com
What did you dream? It's all right--we told you what to dream.
--Pink Floyd, Welcome to the Machine
RE: Animated part keeps flipping it's orientation
I'll give it a shot
Thanks.
60% of the time, it works every time.
RE: Animated part keeps flipping it's orientation
Jeff Mowry
www.industrialdesignhaus.com
What did you dream? It's all right--we told you what to dream.
--Pink Floyd, Welcome to the Machine
RE: Animated part keeps flipping it's orientation
60% of the time, it works every time.
RE: Animated part keeps flipping it's orientation
I would add the parallel mates. It may or may not help. Also, I've had pretty good luck when I use distance and angle mates to control the motion in animator. If you put a distance mate on the front face of your LVL and mate it to a plane somewhere, animator will allow you to change the values. This sometimes stabilizes the schitzo flips.
Dan
www.eltronresearch.com
RE: Animated part keeps flipping it's orientation
1 more question. Is there a way to fine tune the timing by manually inputing a time for a keyframe, instead of dragging the keys around to set time splits.
60% of the time, it works every time.
RE: Animated part keeps flipping it's orientation
Jeff Mowry
www.industrialdesignhaus.com
What did you dream? It's all right--we told you what to dream.
--Pink Floyd, Welcome to the Machine