How to orient a view and set shortcut like "F8" to reposition the view
How to orient a view and set shortcut like "F8" to reposition the view
(OP)
Hi everyone,
After saving a view of a solid, I would like to know if there is a way to create a shortcut to call the save view like F8
My point is: if you have an object which is not paralel to the UCS the only way to get a front view of this object is to select a normal face of the solid then press F8.
Since I create a lot of rotated part like slide cam for mold unit, I have a lot of solids which are not parallel to any vector from normal UCS: so each time i hit the F8 I have a "front view" of a part that is not the real front view of it.
What I think i sould be possible to do is that i shoud be able to redefine the top view of a file so when i hit "F8 key" i have a normal view of my solid body.
I know this probably is a tuff one but it gat to be way to do it
thanks a lot
After saving a view of a solid, I would like to know if there is a way to create a shortcut to call the save view like F8
My point is: if you have an object which is not paralel to the UCS the only way to get a front view of this object is to select a normal face of the solid then press F8.
Since I create a lot of rotated part like slide cam for mold unit, I have a lot of solids which are not parallel to any vector from normal UCS: so each time i hit the F8 I have a "front view" of a part that is not the real front view of it.
What I think i sould be possible to do is that i shoud be able to redefine the top view of a file so when i hit "F8 key" i have a normal view of my solid body.
I know this probably is a tuff one but it gat to be way to do it
thanks a lot





RE: How to orient a view and set shortcut like "F8" to reposition the view
From the menus it is View>Operation>Save As
You will have to nominate a name for the view, and then you're done.
To switch between views I use the menus under the right mouse button, which are replace view>custom views, and pick the named view off the list. That will orient you to where the view was saved.
Alternatively you could save a WCS and use that to snap back to. Format>WCS>Save, then to get back use View>Orient and pick the saved WCS.
Any and all of these functions that you use commonly could be accessed via icons, once you know how to use them.
Best Regards
Hudson
RE: How to orient a view and set shortcut like "F8" to reposition the view
This is seldom true in UG or NX.
To orient my drawing views, I orient the wcs as needed, then orient the view to the wcs, and save the view under a DIFFERENT name than a canned view. I then add that view to the drawing. If I'm working in the model and I don't have something normal to grab, I will do something similar.
I'm sure that others have different methods.
"Normal" is a relative term. I would suggest NOT saving differing orientations as canned views (top,right, etc) but save them with a different name. The canned top view should always reflect the absolute x-y plane. Same idea for the other canned views.
RE: How to orient a view and set shortcut like "F8" to reposition the view
how do you make this custom view menu appear under the right mouse button?
RE: How to orient a view and set shortcut like "F8" to reposition the view
John R. Baker, P.E.
Product 'Evangelist'
NX Design
Siemens PLM Software Inc.
Cypress, CA
http://www.siemens.com/plm
http://www.plmworld.org/museum/
RE: How to orient a view and set shortcut like "F8" to reposition the view
I do agree that top view shoud always be a top view relativa to absolut ucs.
However I managed to view>orient>ucs and it work fine.
Now i just need to create a button or a right mouse button to quikly acess my re-orient view.
I was able to create a journal doing that but i really interested in create a button in the toolbar to do a certain comand (in this case : reoriente the view)
Is that possible ???
Thanks
RE: How to orient a view and set shortcut like "F8" to reposition the view
the thing whit the F8 command is when you are modeling it is a usefull help to view and check the creationed body.
now when you have a rotated from ucs body it is never intuitive to know if you forget to give the right draft to a face and it is easly and usal to miss some mistake like a face whit 1 degree when it shoud be none, or even worst: with 2 small draft that you can see instantly because the view are never normal to the body.
Even if I create a view normal to it, I could only have the same intuition while i´am modeling if the F8 command start to reposition the view to the closest of the 6 principle but taking for base the new view or ucs that i create for the particular body.
thanks again