Roughened grip area?
Roughened grip area?
(OP)
Hello...
I'm drawing up a pullup-bar for an exercise station machine, (22,5 mm thick, full steel bar) and am supposed to define a "rough" area on it for a tighter grip (you've all seen it on iron barbell bars, and many tools - wrenches, etc - I just don't know the proper term for this in English). How do I draw this in Catia?
Is there a way to apply different material colours on the same part? Thank you very much in advance!
I'm drawing up a pullup-bar for an exercise station machine, (22,5 mm thick, full steel bar) and am supposed to define a "rough" area on it for a tighter grip (you've all seen it on iron barbell bars, and many tools - wrenches, etc - I just don't know the proper term for this in English). How do I draw this in Catia?
Is there a way to apply different material colours on the same part? Thank you very much in advance!





RE: Roughened grip area?
Like threaded features, knurled features typically should not be modeled in your 3D part because they take up too much file space and too much time to model.
One easy way to identify the knurled area is to change the color of just the face of the knurled area.
RE: Roughened grip area?
I tried to define the colour of a single area in a part, however it didn't work - I am able to change colours for a whole part only... How do I change the colour of a certain area in a part?
RE: Roughened grip area?
I have tried this to represent threads in 3D, and the easiest solution was to use a surface (Extrude circular profile in your case), then change the colour of the surface (again, selected in the Spec'n tree).
To build on this further, the limits of the Extruded surface could re-use parameters of the bar (Lim1 of a Pad, for example).
Hope this helps.
RE: Roughened grip area?
Hold the cursor over the face you want to color, and it's edges should highlight. Right-click on this face, and use Properties + Graphic to change the color of just the face.
RE: Roughened grip area?
RE: Roughened grip area?
You can also define custom textures through the Material properties. You would, of course, have to make the knurled section a separate body, but if you really needed the representation, this would be a minor inconvenience.
FYI - under "construction", "grate" or "no skid" may be viable options for visually representing a knurl.
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RE: Roughened grip area?
RE: Roughened grip area?