USE MAP KEY TO COPY PART NO. INTO DRAWING?
USE MAP KEY TO COPY PART NO. INTO DRAWING?
(OP)
JUST STARTED USING MAP KEYS AND I'M PRETTY IMPRESSED BUT CAN THEY BE USED CREATE A NEW DRAWING?
i.e. AFTER FINISHING THE 3D PART GOTO NEW/DRAWING/ENTER DRAWING NO.
I'D THEN LIKE TO EXPAND THIS SO THREE VIEWS/ SAVE/ BOARDER/DIMENSIONS ARE ALL ADDED.
i.e. AFTER FINISHING THE 3D PART GOTO NEW/DRAWING/ENTER DRAWING NO.
I'D THEN LIKE TO EXPAND THIS SO THREE VIEWS/ SAVE/ BOARDER/DIMENSIONS ARE ALL ADDED.





RE: USE MAP KEY TO COPY PART NO. INTO DRAWING?
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Ben Loosli
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L-3 Communications
RE: USE MAP KEY TO COPY PART NO. INTO DRAWING?
we use an 11 digit system- i don't want to wear the keyboard out.
Thanks
RE: USE MAP KEY TO COPY PART NO. INTO DRAWING?
~Tyler
RE: USE MAP KEY TO COPY PART NO. INTO DRAWING?
RE: USE MAP KEY TO COPY PART NO. INTO DRAWING?
RE: USE MAP KEY TO COPY PART NO. INTO DRAWING?
~Tyler
RE: USE MAP KEY TO COPY PART NO. INTO DRAWING?
MY MAP KEY ALLOWS ME CREATE THE NEW DRAWING BUT STOPS WHEN THE NUMBER NEEDS PASTING IN - I THEN USE CTRL+V WHICH ADDS THE 11 DIGIT NO.(THIS WAS COPIED FROM THE PARAMETER VALUE). THE MAP KEY THEN FAILS AND I PUSH ENTER (IN THE 'NEW' WINDOW)- THEN 'EMPTY' (BUTTON IN THE 'SPECIFY TEMPLATE' WINDOW') THIS TAKES ME TO THE NEW DRAWING PAGE WHERE WE HAVE ANOTHER TWO MAP KEYS FOR INSERTING THREE VIEWS + ISOMETRIC & A BOARDER (WHICH IS POPULATED).
THANKS- THIS IS NOW NEARLY WORKING.
RE: USE MAP KEY TO COPY PART NO. INTO DRAWING?
1) Create a new part
2) Have a mapkey to insert all parameters related to that part. eg (copy into config.pro with text editor)
mapkey am1 @MAPKEY_LABELAdd Model Parameters...;\
mapkey(continued) ~ Activate `main_dlg_cur` `Utilities.psh_params`;#PART;#CREATE;\
mapkey(continued) #STRING;PART_NO;<EMPTY_STR>;\
mapkey(continued) #STRING;WEIGHT;<EMPTY_STR>;\
mapkey(continued) #DONE/RETURN;#DONE/RETURN;
3) Modify parameters (you can again create a mapkey to modify these)
mapkey am3 @MAPKEY_LABELModify Model Parameters...;\
mapkey(continued) ~ Activate `main_dlg_cur` `Utilities.psh_params`;#PART;\
mapkey(continued) #MODIFY;#PART_NO;\
mapkey(continued) #MODIFY;#WEIGHT;#DONE/RETURN;#DONE/RETURN;
You should now have a complete model with the drawing number parameter, &PART_NO, that contains your 11 digit number
4) Create a drawing FORMAT (you can search for more information on how to do that) and use a table in the format to display parameter. Type "&PART_NO". Should display the 11 digit number when a model is inserted in the drawing with that format. This format also contains things that you don't want to edit in the drawing once inserted. For example, the border and other model parameters.
5) Create a new TEMPLATE with the 3 views placed. You can use a note here if you would rather to bring in the model parameters.
6) Then with a new part, create a new drawing from part using the TEMPLATE with the FORMAT and all parameters, borders and views should be defined. It requires a little more prep work, but probably a more stable method than mapkeys doing everything.
How does this sound? Hopefully this all makes sense.
~Tyler
RE: USE MAP KEY TO COPY PART NO. INTO DRAWING?
I'LL SIT DOWN AND FIGURE OUT HOW TO SET UP A TEMPLATE. THE SUPPORTING DATABASE IS DDM.
ANDREW
RE: USE MAP KEY TO COPY PART NO. INTO DRAWING?
nd New Drawing
Add descriptive information and start record your mapkey.
Do a File Rename and then hit Pause button.
Pro E will prompt you to enter a message for the resume mapkey which will appear on screen you can type the following
"Please use CTRL+C to copy the part name, when you hit resume the mapkey will create a new drawing and you can paste the part name you just copied."
After entering the message do the copy text yourself, then hit Resume and select cancel and create new drawing when doing so hit the pause button again and type a message telling the user to CTRL+V Paste the name in and then hit resume and do all your template selection options and hit okay. This has worked great for me and you can always edit the mapkey by saving it to a separate file and text editing it with any text editor.
Michael