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horse part ii

horse part ii

i have a client wanting a design worked out for a flat pattern for a horse sculpture. the flat pattern would be cut and bent into approximate "horse" shape then welded and hammered into form. it seems the best place to start might be a 3D model of a running horse (what they want). can anyone point me in the right direction for a 3D model of a horse? any other tips? this could be a pretty interesting project.


RE: horse part ii

I don't think you are going to be able to get this into SM using SW! AS for a 3D model of a horse, try searching or search Goggle.


Scott Baugh, CSWP pc2

RE: horse part ii

I agree with Scott. Sure you can model it, but the conversion to flattened sheet metal parts cannot be done in SolidWorks. Third part products do exist which approximate this though.

Go to and select Sheet Metal Software from the Category drop-down.


RE: horse part ii

I was considering bringing in the 3d horse model and then working a shelled solid around it. Then making a sheet metal part to form around it to match the shell.

Is there anything out there other than 3Dcontentcentral?


RE: horse part ii

You could try, but most models that they have cost.

B. Long
P 4 2.80 GHz
2.5 Gig Ram
Solidworks Office 2007 Sp. 2.2

RE: horse part ii

For a frame of reference, do a search for a statue in Vantage, WA called "Grandfather turns loose the ponies"

RE: horse part ii

plenty of polygon models out there for purchase, good luck finding a nice nurbs model.

You couldn't turn a shelled nurbs model with uniform thickness into sheet metal even if you wanted to. You could make it a form tool but you can't flatten that either. Out of curiosity, how big is this horse model? how complex and detailed is the horse that you want to make?

RE: horse part ii


   An artistic rendering of a horse does not sound that complicated to me, unless you want complete 3D realism.  You can cut out two flat pieces, each representing a side of the horse.  Cut out a few more pieces to join the two sides together.  If these pieces are on top, someone can sit on the horse.  The rendering would be abstract, but could look pretty good.

   I do not think the sheet metal functions would help you much.  

   You need somebody who knows how to draw horses.



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RE: horse part ii

Nice Llama!thumbsup2

SolidWorks 07 2.2/PDMWorks 07
AutoCAD 06
ctopher's home (updated 02-10-07)

RE: horse part ii


LOL....Looks more like a giraffe to me


Work: Dell Precision 380-PENTIUM D 840 -PNY QUADRO FX3450 Drivers 77.56-2GB RAM--SW2007 SP1-RHINO 3.0 SP5
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RE: horse part ii

solidworks isnt the tool but i will tell you what is

3ds max or maya

they have a toolset callet uv mapping where basically you rip the poly model along seams you select or create

its used for tecturing and decalling models for animation purposes and has the advantage that you

the automatic tool will create the flat patterns from the ripped geometry you have a certain deform control curvature on the flat patterns

to simplify it it is more like skin tight cloth being stitched together the advantage is that it will give you flat patterns

in fact i know you will be able to model in solidworks and dump the surfaces into max or maya to get the flat patterns from the poly model

RE: horse part ii

Thanks for the replies.  Good stuff.

The horse is full size, 3D, and they want to see "muscletone".

Good find, rfus.  Thanks, ctopher.

Nice llama, drawoh.  That was a good laugh.

G1design, do you have a company you could point me in the direction of that has 3ds max and could do the flat pattern?


RE: horse part ii

I have 3ds max and Maya ... still trying to learn them on my own. A little complicated.

SolidWorks 07 2.2/PDMWorks 07
AutoCAD 06
ctopher's home (updated 02-10-07)

RE: horse part ii

sorry you if you are based in the US i dont really know anyone but if you need to ship the model here to the uk i may know someone who could do it

RE: horse part ii

zcp ... Try contacting Autodesk to find dealers/users in your area.


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